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Design Utilities

 

This area contains a collection of Design Utilities and is an important part of our Scenery Design Studio. You'll also find links to a variety of Graphical Editors.

Design Utilities - A


API Manager v1.1.1
Download For Size Description Requries
api_manager.zip FS2000 532kb API Manager is a small freeware program to manage and categorize macros. Including:

• Show authors credit
• Object footprint data
• Scale data
• Missing textures

Please note that API Manager only works with api macros. Requires dotNET framework version 2 from Microsoft.

Note: This tool is under constant development and may well have numerous bugs. The author would be grateful if you can help in reducing the number of bugs, by reporting any anomalies. Compatibility with future versions, not guaranteed! - use at your own risk.
From Jon Masterson
Website: scruffyduck

Windows 98+
Airphoto v1.1
Download For Size Description Requries
aphoto11.zip FS5+ 101kb Airphoto - A tool for importing aerial and satellite photographs into Flight Simulator scenery. Also allows converting bitmap files into FS textures, generating FS palette and haze files optimized for displaying a particular bitmap, and generating a corresponding haze file for any FS palette file.
From Konstantin Kukushkin
DOS
Aquarius MACRO Extractor v0.1 beta
Download For Size Description Requries
s2a-v01.zip FS5+ 228kb A companion for Pascal Meziat's Airport.
Aquarius Macro Extractor is a utility that converts scasm files (*.scm, *.sca) into Airport macro object (*.api). Using this utility along with Takuya Murakmi's SCDIS.EXE, you can capture virtually any object from any scenery file (*.bgl) and integrate them into your own scenery using Airport 2.xx. E-mailware.
From The Wondian Library
Windows 95/98
AutoAsm v1.0
Download For Size Description Requries
autoasm.zip FS2004 2.26mb AutoAsmis a program that creates LWM polygons (water or land) and VTP lines (roads, streams etc), as well as other scenery objects for use in FS2002 and FS2004. The input data is always in the form of a colour bitmap, though several data formats can be imported and converted to suitable bitmaps. The following scenery objects can be created:

· LWM polygons for water or land.
· VTP lines for roads, streams, railways etc.
· VTP areas.
· Terrain mesh.
· Landclass.
· Objects such as trees or buildings linked to VTP lines (similar to vector autogen).

Many thanks to Jim Keir who gave me permission to include LWMViewer in the package. LWMViewer is a perfect companion to LWM/VTP creation programs. AutoAsm includes an LWMViewer button. After creating your new LWM/VTP scenery bgl’s, click on the button to open LWMViewer and view your scenery. If there are any problems with your input data it will be immediately apparent!

Note: Apart from a few minor fixes, the major new feature (for v1.0) is support for dynamic objects. You can now add ground traffic moving along roads as well as moving ships and flying aircraft. You can also add moving trains.

From Chris Wright
Website: NA

Windows 95/98
AutoCoast v0.3
Download For Size Description Requries
AutoCoast_0.3.zip FS2004 168kb AutoCoast is a tool to AUTOMATICALLY generate shore line scenery with GSHHS (Global Self-consistent Hierarchical High-resolution Shorelines) data.

A detailed (HTML) users manual is included.
From Takuya Murakami
Website: AutoCoast

Windows 95/98
AutoStar v1.03
Download For Size Description Requries
AutoStar.zip FS2002+ 138kb Autostar is a utility program for use with FS2002 or FS2004. It can modify the Flight Simulator stars display in several ways:

· To show the brighter planets in the correct position for a specified date.
· To show labels for each planet for easy identification.
· To show the celestial circles.
· To show an image or message in the stars.
· To show a comet image.
From C. P. Wright
Website: NA

Windows 98
AutoStarx v1.01
Download For Size Description Requries
AutoStarx.zip FSX 714kb AutoStarx is a program that allows new features to be added to the night sky. It adds the brighter planets in the correct position for any date. Optionally it can add comets, images or user objects such as a lunar eclipse or Messier objects. The program can import the SAO star catalogue, thus allowing the number of background stars to be significantly increased.
From C. P. Wright
Website: NA
Windows 98+
Beaches v1.1
Download For Size Description Requries
Beaches2.zip FS5+ 2,533 kb Program for Windows95/98. It takes source compiler files produced by ScBuild 2.0 or Airport & Scenery Designer, as input, and adds (or modifies) some instructions to those files. The result is textured enhanced beaches and river banks in your scenery. Beaches works with both the SCASM and FSASM compilers and it includes a texture viewer and converter.
From Luis Vieira de Sa'
Windows 95/98
BMP2CSF
Download For Size Description Requries
bmp2cfs.zip CFS 69kb BMP2CSF - How to use Bitmaps in CFS scenery design and Aircraft texturing. Detailed explanation of how to make Bitmaps Transparent and Semi- Transparent. Includes a Windows Program to make Bitmaps Transparent and Semi Transparent for use in CFS. FREEWARE. Requires VB6 runtime files.
From Neil Park
Windows 95/98
BGL Toolkit v0.8 (a.k.a. Exclude Kit)
Download For Size Description Requries
excludekit.zip FS95+ 278kb BGL Toolkit - A freeware utility to quickly view the "Table of Contents" of FlightSimulator scenery files (.BGLs) then resolve scenery conflicts/duplications by creating appropriate "Exclude" files from the information displayed. This utility is primarily designed for users, who have a number of conflicting scenery files and who wish to quickly create "Exclude" files in a Windows environment - which will disable parts of scenery areas which are lower in the FS loading hierarchy.
Requires VB40032.DLL
From Ian J. Donohoe
Website: NA
Windows 95/98
BGL2XML v0.92
Download For Size Description Requries
bgl2xml.zip FSX 1.78mb Bgl2Xml GUI is a simple windows application to decode FS9 and FSX scenery files and generate XML. The program uses the Scenery Design Engine (SDE) to do the work. Users can view the resulting XML file in their favorite XML Editor or Viewer directly from the application. Program requires Microsoft dotNET Framework version 2.0

Note: This tool is under constant development and may well have numerous bugs. The author would be grateful if you can help in reducing the number of bugs, by reporting any anomalies. Compatibility with future versions, not guaranteed! - use at your own risk.
From Jon Masterson
Website: scruffyduck

Windows 98+
BGLXML 1.8
Download For Size Description Requries
bglx180.zip FS2004 289kb BGLXML 1.8 is an utility which disassembles BGL files into the new FS2004 format and produces an XML file to be compiled with Microsoft BGLCOMP (from the FS2004 SDK). Besides disassembling all BGL records, it is also able to extract .MDL files from ModelData sections. This utility is freeware and open-source, licensed under GNU-GPL to help developers understand the new FS2004 BGL structures (contributors are welcome) - please read the documentation for important info. Also includes XMLSHELL, a GUI program for controlling bglxml from Windows Explorer.
From Alessandro G. Antonini
Website: Central Park Informatica
Windows 98+
BglAnalyze v1.0
Download For Size Description Requries
bglanalyze.zip FSX 134kb This is a new and somewhat enhanced version of the BglAnalyze disassembler. Two programs are contained: one for FS9 and one for FSX. Both are now console programs, so they can be used in a batch process if you want to disassemble more than one scenery file.

Note: This tool is under constant development and may well have numerous bugs. The author would be grateful if you can help in reducing the number of bugs, by reporting any anomalies. Compatibility with future versions, not guaranteed! - use at your own risk.
From Winfried Orthmann
Website: N.A.

Windows 98+
BusyObjects v1.0
Download For Size Description Requries
ybo-1.0.zip FS2002 421kb BusyObjects framework exploits a new way of animating objects in static FS2k+ sceneries. It allows you to play animations at varying speeds, begin (and end) animations at any time, reverse animations and have complex path definitions for the animated object. Since the object is rendered at different positions for (nearly) every frame, the object transformation appears very smooth.
From Bernd R. Fix
Website: BusyObjects
Windows 95/98+
CVA Converter v1.0
Download For Size Description Requries
cva_v10.zip FS2k+ 108kb CVA Converter - of 3D objects which can work with following object formats: FS Design Studio object (*.fsc) - import/export, FS Design Studio part (*.fsp) - import/export, AutoCAD DXF (*.dxf) - import/export, LightWave 3D (*.lwo) - import, Wavefront (*.obj) - export. With this program you can make your 3D models in high-end modelers and FSDS use only for texturing and final export into FS or you can easily convert your model from FSDS into Gmax. It's successor of CVA plugins, which works well with new versions of FSDS.
From Jiøí Masník
Website: flightsim.periskop.cz/
Win 98
Camstudio v2.0
Download For Size Description Requries
CamStudio20.exe   1.3mb CamStudio is able to record all screen and audio activity on your computer and create industry-standard AVI video files and using its built-in SWF Producer can turn those AVIs into lean, mean, bandwidth-friendly Streaming Flash videos (SWFs)

Here are just a few ways you can use this software:

• You can use it to create demonstration videos for any software program
• Or how about creating a set of videos answering your most frequently asked questions?
• You can create video tutorials for school or college class
• You can use it to record a recurring problem with your computer so you can show technical support people
• You can use it to create video-based information products you can sell
• You can even use it to record new tricks and techniques you discover on your favorite software program, before you forget them

From Nick Smith
Website: http://camstudio.org/

Win2K+
CellGrid2004 v.a
Download For Size Description Requries
cellgrid2004a.zip FS2002+ 1.1mb CellGrid_2004a is an FS2004 compliant version of CellGrid2. It replaces CellGrid2004. It places a grid of lines covering an LOD8 size onto the ground in FS2004 and FS2002. This Version includes LOD13 Area numbers and has improved lines. Useful for TDF design.

Included are: TDFCalc2 and TMFViewerCalc, which allow manual input of Latitude and Longitude to derive terrain data.

Also included is an TDFCalc2004, which uses FSUIPC to gather positional TDF data from FS2004 and earlier versions. TDFCalc2004 is a registered freeware FSUIPC program.
From Richard Ludowise
Website: NA

Win 95
Coast-Line-Maker v2.0
Download For Size Description Requries
coastlm12.zip
clm2-2-1.zip
FS2002+ 2.9mb
108kb
Coast-Line-Maker is a utility designed to allow manipulation of the coastlines in Microsoft's Flight Simulator 2002 & 2004 - existing coastal segments can be deleted or edited, and new ones added. Coast-Line-Maker also allows manipulation of other line segments, such as rivers and roads.
  • Graphic-oriented design screen, allowing easy placement of line segments
  • Requires no user knowledge of programming, assembler files or hex editing
  • Coverage over more than one LOD13 cell - Coast-Line-Maker can handle any number of LOD13 cells or even an entire LOD8 cell in one project
  • Automatic alignment between coastline segments and land/water polygons
  • Automatic generation of assembler source files, with automatic compilation and copying of new scenery BGLs to FS2002/04 scenery folder
  • Facility to rework river/stream and road segments too
  • Facility to save Coast-Line-Maker projects and reload them for editing.

    Note: clm2-2-1.zip is an upgrade to coastlm2.zip (required) and adds compatibility with FS2004.
    From Iain Murray
    Website: flightsim.computing.dundee.ac.uk

  • Win 95
    Colors v1.1
    Download For Size Description Requries
    colors11.zip FS5+ 8kb Colors - A Time-dependent Color Palette Effects Viewing Utility for Pascal Meziat's AIRPORT.
    From Winfried Schroedter
    Win 95
    CreatSign v1.0
    Download For Size Description Requries
    creatsign.zip FS2k+ 495kb CreatSign - a program for taxiway sign creation. The program creates XML files with taxiway sign definitions for BGLXML compiler from the Microsoft SDK.
    From Vladimir Svoboda
    Win 98
    © 2008 T.& D. Gregor, Sr.


    Up
    Design Utilities - B
    Design Utilities - C
    Design Utilities - D
    Design Utilities - E
    Design Utilities - F

    What's New! 

    Freedom isn't free!

    ATC Simulators:
    · TBA

    Carriers:
    · Around the Fleet -
    5/17/08

    Design Utilities:
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    · FSXMaps2BglX 2.6 ßeta
    · FSXExcBuilder ßeta

    FAQ:
    · FSXThe Great Framerate Reliever
    · FSXGuide to Enhance Install
    · FSXAutoSaver v1.0

    Graphical Editors:
    · FSXADE v1.30 Update
    · FSXFSX Planner v28
    · FSXInstant Scenery v1.03
    · FSXWhisplacer v0.7

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    · AFCAD: How to “Harden” a surface

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