Design Utilities - E
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R8Paint v1.4
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r8pnt.zip
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FS5+
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33kb
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R8Paint is a painting program designed for use on Flight-Simulator V5 texture files (*.R8).
It allows you to view the texture file (zoomed and unzoomed), roam through the file, and change individual pixels, or groups of 16x16 pixels at once.
A screen size of at least 800 by 600 pixels is recommended, however a 640 by 480 display should also give satisfactory results.
R8Paint has been tested on 16-colour, 256-colour and 32768-colour displays. It should also work on 16,000,000-colour (24-bit) displays.
It has been tested under Windows 3.1, Windows for Workgroups 3.11, Windows 95 and Windows NT 3.5. From Norm Campbell
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Windows 95/98
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R8WORX v0.91
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r8wrx091.zip
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FS5+
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71kb
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R8WORX -
A powerful tool for editing and reworking texture files for FS5.
Load/Save BMP, load COMPRESSED R8 files!. Flip, rotate, darken, lighten, enhance, draw textures, despeckle or add noise,
undo/redo, protect certain colors from being changed, overlay two textures and much more! FREEWARE!. From Roland Weigelt
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DOS
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Remover v.1.0
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remover10.zip
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FS2k+
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127kb
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Remover - A utility to remove scenery objects from FS2k/FS2k2 This utility reads the structure
of a given bgl-file and checks the objects for special textures defined through a
texture mask. If a fitting texture is found, the object will be removed. You can
remove any object that can be identified using the texture mask.
I.E. remove static aircrafts to get space for AI traffic or you can remove objects
to improve frame rates and so on.
From Torsten Wille |
Windows 95/98
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Resource Hacker v3.4.0
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ResHack.zip
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543kb
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ResHacker is a tool for modifying 32 bit applications, DLL, OCX and SCR files.
You can "edit" applications by changing dialogs, changing or removing graphics
and even removing certain application functionality. I was amazed of the things
it can do. There are a lot of tutorials online about how to use this tool so I
won't go into too much detail describing how it works.
Resource Hacker is a freeware utility to view, modify, add, delete and extract
resources in 32bit Windows executables. It incorporates an internal resource
script compiler and decompiler and works on all 32 Bit Windows OS.
From Angus Johnson
Website: Resource Hacker
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Windows 98+
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Runway v.3.0
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Runway3.zip
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FS5+
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436kb
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Runway -
FS2000/CFS/FS98/FS95/FS5 runway generator
utility. Creates runways using a simple
interface.
From the
"Leonardo daVinci"
of flight-sim utilities Chuck Dome
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Windows 3.0+
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Rwy12 Object Placer v1.2 |
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rwy12_v1.2.zip
lib1.zip
lib2.zip
lib3.zip
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FS2k24
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32.5mb
14.0mb
12.8mb
21.9mb
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Rwy12 Object Placer v1.2 an easy to use program, that enable you to enhance
the world of FS2004. Just slew your aircraft to any place you wish and with a mouse
click place a library object there. This version includes 39 object libraries, with
over 1,000 objects. Because of size the whole package is split into 4 zip files
(the Program and 3 Library collections), You must download and install all four zip
files. Once you create your scenery you can upload the files for others to share.
Tens of designers contributed their work to this version. Credits and thanks to all
of them, and details about their work, are in the installation file of each download. From Israel Roth
From Seev Kahn
Website: http://www.rwy12.com/objectplacer/ |
Windows 95/98
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SCDIS -
Scenery Disassembler v2.3 |
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scdis23.zip
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FS5+
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66kb
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SCDIS is software to decompile BGL files, which
are scenery files for MSFS/CFS and convert it into the source file of SCASM.
You can compile the generated source file by SCASM and re-compile BGL file.
Use for learning of technique, scenery correction and so on.
From Takuya Murakami
Website: scdis |
Windows 95/98+
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SCDIS - Graphical User Interface (GUI) v1.1 Beta
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scdis_gui.zip
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FS5+
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37kb
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This is a very simple interface for SCDIS
(above), it gives all the output information you would get from SCDIS using a command prompt.
Very simple to use interface.
Supports long file and folder name(s).
Supports all output formats (sequenced label[-seq], FreeSC compatible[-freesc],
FS98 library compatible[-fs98lib], output to multiple files[-multi] &
output to multiple files FreeSC compatible [-multi -freesc])
From sYk0-DeliC Productions
Website: NA |
Windows 95/98+
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Scenery Generator v1.4
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sceg14.zip
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FS5+
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140kb
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SCEGEN (SCEnery GENerator) is meant to be a continuation of the RUNWAY
series of programs to modify FS5 scenery.
Scenery generator 1.4. Create various scenery objects for FS5/FS95/FS98.
From the "Leonardo daVinci" of flight-sim utilities Chuck Dome
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DOS
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Scenery Pointer v1.0 |
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pointer.zip
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FS2k2+
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28kb
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Scenery Pointer
- I got a little frustrated using Ground2k4,
synched to follow my aircraft, and trying to get the crosshairs in the middle of the plane to go
up next to a hill. It just can't be done.
So I made a plane that serves no other purpose other than to be a "pointer" in
slew mode, with the crosshairs at the "point".
It will go right down to ground level, and right up against terrain and
buildings.
From Larry Silsbee
Website: NA
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Windows 98+
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Scenery.cfg File Renumberer v2.0 |
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screnum.zip
bbcdemo.exe
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FS2k2+
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35kb
1.48mb
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Scenery.cfg File Renumberer -
This program renumbers all the [Area] and [Layer] numbers in a fs2004 (or fs2002) scenery.cfg file so that:
• Area and Layer agree with one another
• The Area/Layer numbers are in proper sequence.
Note: requires BBC BASIC for Windows. (bbcdemo.exe) From Paul Davidson
Website: NA
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Windows 98+
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SCINST v3.01 |
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scins301.zip
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FS5+
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352kb
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SCINST is an all-purpose scenery
installer for FSFW95, FS98, 2000, 2002, 2004, CFS
& CFS2. SCINST can install scenery, textures,
documents and install the scenery library for MSFS/CFS. Very useful for scenery developers.
Note: SCINST does not support Combat Flight Simulator 3.
From Takuya Murakami
Website: SCINST
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Windows 95/98+
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SCM2VTP v.beta
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scm2vtp.zip
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FS2k+
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58kb
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SCM2VTP - converts FS2000-roads created by the AIRPORT program to ASM-Files that can be compiled by the Microsoft BGLC program
Input *.SCA or *.SCM SCASM files output to OUTPUT.ASM
From F.Dienstbach
Website NA |
DOS
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SCM2XY2 v.beta
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scm2xy2.zip
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FS2k+
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53kb
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SCM2XY2 - converts FS2000-polygons created by the AIRPORT program to ASM-Files that can be compiled by the Microsoft BGLC program
Input *.SCA or *.SCM SCASM files output to OUTPUT.ASM
From F.Dienstbach
Website NA |
DOS
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Seasons Test File v1.0
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seasons.zip
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19kb
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Seasons test file is a BGL that can be used to
simplify setting FSX seasons for viewing seasonal
terrain texture variants within FSX. The file
covers North America except Alaska. By setting the
FSX date to Jan-May, a specific season is
specified for all areas in the US and Canada.
From Scott Smart
Website NA |
WinXP
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Slartibartfast v.beta
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SlartiFree.exe
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FS2k+
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3.91mb |
Slartibartfast - appears to be the first program to produce Auto-generated scenery for MS FlightSim
2004. As well as:
· Mesh merging
· SRTM Patching
· Coastlines, rivers and lakes (LWM and
· · VTP) from satellite maps or handdrawn images
· Landclass and waterclass generation
· Merge your scenery with the default FS9 BGLs
· Patch airports etc. to match new mesh
· Remesh lakes/coastlines if required
· Loads images, SRTM, Aster, RAW etc.
Includes: Comprehensive instruction booklet.
This tool is under development and may well have numerous bugs. The
author would be grateful if you can help in reducing the number of
bugs, by reporting any anomalies. Compatibility with future versions,
not guaranteed! - use at your own risk.
Note: This is the first public release of the freeware version. A payware version is
now available, with faster processing and more detailed options.
From Jim Keir
Website: Slartibartfast |
DOS
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SPB2XML v1.0
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spb2xml.zip
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13kb
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SPB2XML is a tool to decompile SimPropBinary (SPB) files of FSX.
SPB files are used by missions, dialogs and autogen configuration.
This simple tool can decompile stock files and produces the
corresponding XML source.
Note: Requires .NET framework 2.0
From Lamont Clark
Website:
lc0277 |
Win 98+
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STACFS v1.2
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stacfs12.zip
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CFS+
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110kb
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STACFS -
CFS Static Object Generator. Creates
static scenery planes, buildings, etc.
Version 1.2 allows users to modify
existing objects and to link several
objects into one BGL file.
From the "Leonardo daVinci" of flight-sim utilities Chuck Dome
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Win 95
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Synthetic Scenery "Tile" Generator v1.2
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syng12.zip
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FS5+
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111kb
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SYNGEN (SYNthetic Scenery GENerator) is a utility for FS5 that produces
synthetic scenery "tiles." FS5 users are familiar with these tiles if they
fly around with Ground Texture activated. The Earth is covered with fields,
cities, mountains, desert, etc. If one knows the code, FS5 will place these
stock textures just about anywhere one chooses. This utility allows one to
place scenery tiles with an easy-to-use interface. Each new tile will appear
in the form of a small file called TILE.BGL.
Synthetic scenery "tile" generator 1.2 for FS5/FS95/FS98.
From the "Leonardo daVinci" of flight-sim utilities Chuck Dome
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DOS
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TDFCalc2004 v2.0 |
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tcalc_v2.zip
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FS2k2+
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527kb
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TCalc2004 Version2 is made for use with FDSConnection.dll ( included ) and FS2004. Improved Lat-Long positioning.
This is a version that includes true heading readings and ground elevation. This version also has the LOD8 Zone for VTP2 for the VTPDataArea.
It also has info regarding the name of the likely default BGLs. It gives the name of the CUSTOM ( photoreal ) texture and its neighbors.
It gives the x, y locaton of the QMID7... for quick jumping in TMFViewer. It requires FDSConnection.dll be copied to the FS9 Modules folder.
FDSConnection.dll is included in the package courtesy of Michael De Feyter and www.flightdecksoftware.com, and is freeware. FDSConnection.pdf is also included.
This version has a switch to allow the program to run as "stay on top". Delphi sourcecode included.
From Richard Ludowise
Website: NA
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Win 95
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© 2008 T.& D. Gregor, Sr.
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