FAQ
How do I...?
When you click on a scenery file, many web browsers will tell you there is
no viewer available for the item, and ask you if you wish to save the
item to disk. Choose yes, and make a note of where you saved the file.
When you sign off you need to uncompress the file. If the program is
a compressed executable (ending in .EXE) simply move it to it's own
directory and run the program, and it will automatically decompress.
If the file ends with a .ZIP extension, you will need to decompress it
with a decompression program, such as Pkware's Pkzip or my personal favorite
WINZIP.
Remember! When unzipping these scenery files, use the -d switch on pkunzip to keep the subdirectory trees intact.
Also, for those of you who were wondering, the files that end in .EXE are compressed,
they've just been made into compressed executables that will automatically
uncompress themselves without the use of an unzipping utility.
How long will it take? The quality of your connection will vary -- start the download and most good browsers and ftp clients will give you an estimate of how long the download will take. If it's going to take too long, try a smaller file.
"Must Have" Scenery Support Files
Combat Flight Simulator Updates
Flight Simulator 2000 Updates
Flight Simulator 2004 Updates
Flight-Sim Tools
You want to download the latest version of Quicktime or DirectX
and you don't know where to start your search then this page is
where you should start your quest. We've placed a selection of
links that'll help you get the tools virtually every FS Pilot
needs. These links will not only help you find the right drivers
for your hardware, but some of these links will help you get the
utilities to unpack demos, watch movies and listen to soundtracks
of Sims.
How to Files
The Great Framerate Reliever Guide:
3/7/08
A relatively inexpensive way to soup-up your Flight Simulator setup without spending hundreds of dollars in the process.
Note: This guide is merely a suggestion as to how
one can make the most of their FS setup without
the need for expensive modifications. Thanks to
the hard work of many individuals, setups like
this are entirely practical and won’t have you
sitting in the “FS doghouse” with your significant
other. The goal of this guide is to provide you
the ability to run your Flight Simulator setup on
your primary PC and your FS “peripheral programs”
(using a few software tools) on a sidekick PC.
From:
Mark R. McCoy
AutoSaver v1.0
12/10/07
Simply save your FSX flights at a customizable
interval of time (minutes). You can indicate the
name of flight that will be saved and if it has to
be overwritten each time or create a new, indexed, file.
From: Omar Damiani
Processkiller
6/26/07
This (debugged) tool will try to kill processes for better FSX performance.
The processes to kill are stored in app.config. You can easily add processes there via the "Add to Killlist" button.
You can delete them via "Reset Killlist" button. With "Kill Processes" all Processes stored in app.config will
be tried to be deleted.
Note: This file is basing upon Microsoft .NET framework v. 3.5 You can
download the .NET Framework from Microsoft.
From:
Chris Tester
Default Command and Controls List
2/7/07
Included in this zip are 12 pages of all the FSX commands
and default control assignments. It was gathered from the "ALL" lists inside of FSX.
Compiled in *jpg format by James Heany:
Tips
and Tricks
1/25/07
Here’s an extended collection of hints for FSX, gathered
from various sources, including the authors own trails and discoveries in
“flying” the new flight simulator version. There are many new features,
files, file locations and keystrokes in FSX, and here are some hints based
on these changes.
Compiled in *PDF format by Doug Horton for PC Aviator:
Aiports and Navaids in Google
Earth
11/26/06
This file contains all the airports & navaids
for Flight Simulator X and includes all com
and nav frequencies, runway details along
with any relevant ILS information.
Extracted from the default FSX BGL scenery
files in Nov 2006.
Compiled by Ian Niblo:
Setting.xls
11/26/06
An Excel® spreadsheet (and PDF version) of most
of the FSX settings. Trying to get the best
framerate is hard if you don't know what the
49 or so significant settings you or someone
had to employ to get there. Prints on 2 pages
and you can circle most of the settings, or
enter it in .xls and save/send it.
Compiled by Roger L Deal:
Microsoft
Support Site
10/28/06
Microsoft online support is here! As reports and problems start to come in, online assistance is up and running,
with frequent updates on problems and issues encountered by
FSX users. Check out the Microsoft
FSX support site for more details.
While there, be sure to explore the new FS RSS feeds now available for
up-to-the-minute news and bug fixes.
Modified Terrain.cfg File
11/09/06
The terrain.cfg file is one of the most powerful and sophisticated
aspects of Flight Simulator. This document defines all the terrain elements and provides
the basis for determining the attributes of the ground that you see while flying.
This document was compiled by the author from various post and threads at a variety of flight simulator
community websites.
• What this modified terrain.cfg does
• Why you should install it
• Installation instructions
• What if I don't want water on slopes?
• Scenery designers: special notes
• Credits
• Support
Compiled in *.htm format by Richard Ludowise & Luis Féliz-Tirado:
Tips, Tricks and Tweaks Guide
10/27/06
A wide-ranging guide on Microsoft's newest
flight simulator, including: FSX in-game settings
including: Graphics, Aircraft, Scenery, Weather and Traffic.
FSX FS community tips & tricks including; Autogen,
Texture, Hardware Performance. -Plus- Blurries, Aesthetics and inside the FSX.CFG
file.
This document was compiled by the author from various post and threads at a variety of flight simulator
community websites. If you've discovered a tweak that is not in this guide but would like it to be, please
e-mail Greg.
Compiled in *.pdf format by Greg Germanowski:
The Bloody Beginner's Guide to Flight
Simulation v 1.09
7/5/07
The PDF file is a quick guide on how to make flight simulation on your
PC more realistic. It includes elementary information about the use of
scenery, weather, aircraft, AI traffic, ATC software and flight
planners. Also included is a section on hardware and software issues.
It applies to both FSX and FS9. The July edition of the popular
guide adds information about online retailers, reviews,
"before you buy add-ons" guide, live AI traffic, updated for FSX SP1
Compiled in *.pdf format by
Marten Weber:
How to Make a Profile just for Flight Simulator - an Illustrated Tutorial.
Windows XP allows multiple "boot" profiles in which you can disable hardware
and peripheral devices that may not be needed while playing games such as
FS2004. The theory is that if Windows does not need to load every hardware
device you have, more computer resources will be available for your game.
This tutorial will show you how to create and use such a profile.
Compiled in .doc format for your flying enjoyment by David "Opa" Marshall.
The following "How to files" are brought to us courtesy of Mr. Tom Gregor, Sr.: If you find the information useful. . . say so. . . by dropping me a line.
Flight Simulator as pilot training-aid...?. - For FS2000+
Everything you always wanted to know about flying-on-line... but were afraid to ask. - For FS98+
Everything you always wanted to know about installing FS2000 scenery... and FS98 scenery into FS2000, but were afraid to ask. - For FS2000
Everything you always wanted to know about maximizing FS2000... but were afraid to ask. - For FS2000+
Everything you always wanted to know about installing FS98
scenery into CFS1... but were afraid to ask. - For CFS1
The following "How to files" are brought to us courtesy of Mr. Alfred Grech: If you find the information useful. . . say so. . . by dropping Alfred a line.
A very brief lesson in DOS to help you set up your FS51 subdirectory and copy the proper files to their corresponding subdirectories. Do not download if you know DOS.
A simple description of how to sort out the directories in FS5.1 with some examples for beginners.
The following "How to files" are brought to us courtesy of Mr. Ray Proudfoot: If you find the information useful. . . say so. . . by dropping Ray a line.
How to Become a Scenery Manager!
OK, so you're new to Scenery Management and want to understand how it works.
I hope that this document will explain how it all fits together and will
lift the mystique surrounding the Scenery Library. Please note that this
document complements the extensive help in FS95. It does not replace it!.
"A Guide to Reducing Scenery Pauses" - How to reduce pauses in FSFW95?.
The following "How to files" are brought to us courtesy of Mr. Pete Dowson: If you find the information useful. . . say so. . . by dropping Pete a line.
SCUTILS: Assorted small scenery utilities for FS5/6
All these programs are simple DOS command line programs, accepting parameters
on the command line as part of their invocation. One day, perhaps, I might
convert them all into fancy Windows programs with all the buttons and menus
everyone likes these days, but at present I have better things to do.
There is precious little documentation or other help for any of them, but
I will summarize them here. You should experiment with them (preferably on
separate 'trial' copies of your valuable scenery files first) so that you
know what they do and whether they are any use to you.
Every program provides a summary help display if it is executed with no
parameters, or parameters which it does not understand at all. To see how
to enter the parameters, please use this method first.
The following "How to files" are brought to us courtesy of Konstantin Kukushkin: If you find the information useful. . . say so. . . by dropping Konstantin a line.
About FsFacts.
I wrote the first version of FsFacts as part of the documentation for
Airphoto, a program for importing aerial photographs into MSFS.
However, it turned out that FsFacts received much more positive feedback
than Airphoto in general. For this reason, I decided to separate this
file from Airphoto and continue it's development independently.
After almost 4 years of FS5 and FS6, there are now many guides and
tutorials for beginners to get started with scenery design. However,
there is still a very big niche between these tutorials and technical
documentation like FS5STRUC or references to scenery assemblers. The
main intention behind writing FsFacts was to fill some part of this
niche, thus speeding up the learning curve for scenery designers who
already got started.
This documentation consists of several files. FS_FACTS.TXT discusses
some general working principles of MSFS and it's scenery engine. It may
be of interest not only to scenery designers, but also for "regular"
users.
FS_PRO.TXT focuses on scenery design itself. It is not a complete
reference to scenery programming, nor is it a guide for beginners to get
started. It merely contains detailed answers to some common scenery
design questions, either frequently or less frequently asked. It also
focuses on many problems that can arise when designing scenery and
frequently made errors.
APPENDIX.TXT includes some tables and technical data which may be of
interest to scenery designers.
The file FS98DIFF.TXT includes some last-minute information on FS98,
which was released only shortly before this version of FsFacts. All
other files refer to FS6 and FS5. Because there are no big changes in
the scenery engine of FS98, this should not be a problem.
- Konstantin Kukushkin
The following "How to files" are brought to us courtesy of
Bernard Stockwell: If you find the information useful. . . say so. . . by dropping
Bernard a line.
Keyboard Controls
FSX Keyboard Commands Table.
Skillfully executed version of the original authors Word®
file in a single page*.pdf format
listing the keyboard commands for FSX.
These are the final keyboard commands for FSX.
Many are new due to the new features in FSX.
Print them out. You'll find that they will enhance your flight experiences with FSX
The FSX Keyboard Commands are brought to us courtesy of RadarMan: If you find the information useful. . . say so. . . by dropping RadarMan a line.
FS2004 Keyboard Controls
FS2004 Keyboard Commands Table.
Portrait orientated table in Word format
listing the keyboard commands for FS2004.
Zip contains both European A4 and
US Letter size versions.
The FS2004 Keyboard Commands are brought to us courtesy of Tony Smith: If you find the information useful. . . say so. . . by dropping Tony a line.
FS2002 Keyboard Controls
Based on the original FS2002 keyboard references by Jeffrey
Hendricks. These are the keyboard commands formatted in MS Word so that they
will fit 2 pages per sheet (5.5" x 4.25" each). The pages are perfect for
small binders like those by Jeppesen or for use in Air Force Crew Checklist
clear plastic sheets. To use just print the pages, cut them in half, and
punch the appropriate holes or slide them into clear sheets.
The following "How to files" are brought to us courtesy of John Hirsch: If you find the information useful. . . say so. . . by dropping John a line.
FS2000/FS98 Keyboard Controls
Here it is, all in one place. This listing gives you all the keyboard control keys that
FS2000/MSFS98 recognizes. Print it and keep it handy for a supplement to the manual. Of course, should you find errors or omissions, please let me know.
- John Hirsch
Guides to FS Scenery Installation
Some of the most common problems I hear about from users of 3rd party scenery can be directly traced to a lack
of understanding of how to correctly install scenery in FS, and how the scenery library really works. If scenery is
not installed correctly, with a complete understanding of how it will interact with scenery that is already installed,
conflicts often result, causing floating runways and other visibility problems. The following guides are intended to
assist you in understanding how the library really works, and how you can correctly install your new scenery
without creating unwanted conflicts.
- Tom Gregor, Sr.
The following "How to files" are brought to us courtesy of Garreth Jones.
The following "How to files" are brought to us courtesy of Sami Puro.
The following "How to files" are brought to us courtesy of Bill Stack.

Don't forget to visit our FAQ - Aviation for
further information. See link this page upper right hand
top.

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